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Ars Technica - War Stories

Season 1 • Episode 12 • How Amnesia: The Dark Descent Tricked Players Into Scaring Themselves

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Ars Technica - War Stories Season 1, Episode 12: How Amnesia: The Dark Descent Tricked Players Into Scaring Themselves

0 0 13 min 0.0/10

Frictional Games' Thomas Grip, designer of Amnesia: The Dark Descent, discusses the development of one of the most frightening games ever made. Thomas talks in-depth about the game's unique sanity system, as well as how the team continually tricked players into scaring themselves. Watch Ars Technica - War Stories Season 1, Episode 12 How Amnesia: The Dark Descent Tricked Players Into Scaring Themselves in HD free online. Enjoy high-quality streaming of Ars Technica - War Stories Season 1, Episode 12 and share your thoughts in the comments below!

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