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Ars Technica - War Stories

Season 1 • Episode 13 • How Slay the Spire’s Original Interface Almost Killed the Game

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Ars Technica - War Stories Season 1, Episode 13: How Slay the Spire’s Original Interface Almost Killed the Game

0 0 11 min 0.0/10

Mega Crit Games co-founders Casey Yano and Anthony Giovannetti set out to combine the roguelike and deck building genres into one game, but found themselves faced with an obstacle: how to reveal the enemies’ intent. With the help of an active playtesting base on Steam, they realized that to make the game succeed they would need to scrap the ‘next move’ system for something more Twitch Streaming friendly. And thus, the ‘intent’ system was born. Watch Ars Technica - War Stories Season 1, Episode 13 How Slay the Spire’s Original Interface Almost Killed the Game in HD free online. Enjoy high-quality streaming of Ars Technica - War Stories Season 1, Episode 13 and share your thoughts in the comments below!

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